stdout:
# Photoshop Version: 2015.1.2 20160113.r.355 2016/01/13:23:59:59 CL 1059143
Tester="Photoshop"
snifferStart="2021-03-03_15:26:00"
AIFCoreInitialized=1
AIFOGLInitialized=1
OGLContextCreated=1
# 00000.2021.03.03_15:26:00.643(+00.000)[tid=7f8] WIData::GetProperty L"AdapterRAM": hr=0, type=1
# 00001.2021.03.03_15:26:00.877(+00.234)[tid=7f8] wmiNumDevices=1
# 00002.2021.03.03_15:26:01.002(+00.125)[tid=7f8] adapter[0]{ VendorID=5549 DeviceId=1029 SubSysId=67442093 Revision=0 DedicatedVideoMemory=134217728 DedicatedSystemMemory=0 SharedSystemMemory=1073741824 Description=VMware SVGA 3D}
# 00003.2021.03.03_15:26:01.002(+00.000)[tid=7f8] output[0]{ DesktopCoordinates={ left=0 top=0 right=1718 bottom=936} AttachedToDesktop=1 Rotation=1 Monitor=0000000000010001 DeviceName=\\\\.\\DISPLAY1
# 00004.2021.03.03_15:26:01.002(+00.000)[tid=7f8] adapter[0] displays: 1
# 00005.2021.03.03_15:26:01.002(+00.000)[tid=7f8] dxgiNumDevices=1
# 00006.2021.03.03_15:26:01.002(+00.000)[tid=7f8] aifNumDevices=1
# 00007.2021.03.03_15:26:01.002(+00.000)[tid=7f8] aifDeviceIndex=0
# 00008.2021.03.03_15:26:01.002(+00.000)[tid=7f8] creating ContextOffscreen for { cb=424 StateFlags=0x00000005 DeviceName=\\\\.\\DISPLAY1 DeviceString=VMware SVGA 3D DeviceID=PCI\\VEN_15AD&DEV_0405&SUBSYS_040515AD&REV_00 DeviceKey=\\Registry\\Machine\\System\\CurrentControlSet\\Control\\Video\\{977F821D-1CC9-4E18-BFA4-26217BE4C6D9}\\0000}
# 00009.2021.03.03_15:26:01.002(+00.000)[tid=7f8] aifDevice[0]={ cb=424 StateFlags=0x00000005 DeviceName=\\\\.\\DISPLAY1 DeviceString=VMware SVGA 3D DeviceID=PCI\\VEN_15AD&DEV_0405&SUBSYS_040515AD&REV_00 DeviceKey=\\Registry\\Machine\\System\\CurrentControlSet\\Control\\Video\\{977F821D-1CC9-4E18-BFA4-26217BE4C6D9}\\0000}
# 00010.2021.03.03_15:26:01.002(+00.000)[tid=7f8] aifNumContexts=1
# 00011.2021.03.03_15:26:01.002(+00.000)[tid=7f8] wmiName="?" dxgiName="VMware SVGA 3D"
NumGLGPUs=1
glgpu[0].GLVersion="3.0"
# 00012.2021.03.03_15:26:01.002(+00.000)[tid=7f8] fAdapterDesc.VendorId=5549
# 00013.2021.03.03_15:26:01.002(+00.000)[tid=7f8] Looks like a discrete GPU
glgpu[0].IsIntegratedGLGPU=0
# 00014.2021.03.03_15:26:01.002(+00.000)[tid=7f8] wmiVendorID=5549 dxgiVendorID=5549
# 00015.2021.03.03_15:26:01.002(+00.000)[tid=7f8] fAdapterDesc.VendorId=5549
# 00016.2021.03.03_15:26:01.002(+00.000)[tid=7f8] Looks like a discrete GPU
# 00017.2021.03.03_15:26:01.002(+00.000)[tid=7f8] DXGI RAM=134217728=128MB
# 00018.2021.03.03_15:26:01.002(+00.000)[tid=7f8] wmiVRAM=0 dxgiVRAM=128
glgpu[0].GLMemoryMB=128
# 00019.2021.03.03_15:26:01.002(+00.000)[tid=7f8] wmiName="VMware SVGA 3D" dxgiName="VMware SVGA 3D"
glgpu[0].GLName="VMware SVGA 3D"
glgpu[0].GLVendor="VMware, Inc."
# 00020.2021.03.03_15:26:01.002(+00.000)[tid=7f8] wmiVendorID=5549 dxgiVendorID=5549
glgpu[0].GLVendorID=5549
glgpu[0].GLDriverVersion="8.16.7.0"
glgpu[0].GLRectTextureSize=16384
glgpu[0].GLRenderer="SVGA3D; build: RELEASE;  LLVM;"
# 00021.2021.03.03_15:26:01.002(+00.000)[tid=7f8] wmiDeviceID=1029 dxgiDeviceID=1029
glgpu[0].GLRendererID=1029
glgpu[0].HasGLNPOTSupport=1
glgpu[0].GLDriver="vm3dum64_loader.dll,vm3dum64_loader.dll,vm3dum64_loader.dll,vm3dum_loader,vm3dum_loader,vm3dum_loader"
glgpu[0].GLDriverDate="20190711000000.000000-000"
glgpu[0].CanCompileProgramGLSL=1
glgpu[0].GLFrameBufferOK=1
gputag.GL_SHADING_LANGUAGE_VERSION=35724
glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="3.30"
gputag.GL_FRAGMENT_PROGRAM_ARB=34820
gputag.GL_MAX_PROGRAM_INSTRUCTIONS_ARB=34977
glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[65536]
gputag.GL_MAX_TEXTURE_UNITS=34018
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[8]
gputag.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS=35661
glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[48]
gputag.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS=35660
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[16]
gputag.GL_MAX_TEXTURE_IMAGE_UNITS=34930
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[16]
gputag.GL_MAX_DRAW_BUFFERS=34852
glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
gputag.GL_MAX_VERTEX_UNIFORM_COMPONENTS=35658
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[16384]
gputag.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS=35657
glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[16384]
gputag.GL_MAX_VARYING_FLOATS=35659
glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[128]
gputag.GL_MAX_VERTEX_ATTRIBS=34921
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
gputag.AIF::OGL::GL_ARB_VERTEX_PROGRAM=198
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
gputag.AIF::OGL::GL_ARB_FRAGMENT_PROGRAM=93
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
gputag.AIF::OGL::GL_ARB_VERTEX_SHADER=199
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
gputag.AIF::OGL::GL_ARB_FRAGMENT_SHADER=95
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
gputag.AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT=255
glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
gputag.AIF::OGL::GL_ARB_TEXTURE_RECTANGLE=178
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
gputag.AIF::OGL::GL_ARB_TEXTURE_FLOAT=170
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
gputag.AIF::OGL::GL_ARB_OCCLUSION_QUERY=118
glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
gputag.AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT=197
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
gputag.AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD=146
glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1
snifferEnd="2021-03-03_15:26:01"
stderr:
